Kobold Press

Journeys to the West Adventure Anthology Now Available

Journeys to the WestLet the Journeys begin!

Journeys to the West, the new 8-island, 5-adventure anthology of seafaring excitement for Pathfinder Roleplaying Game is out from Kobold Press! Set sail from Barsella, the City at the Edge of the world, home of adventurers and pirates, and explore the vast, uncharted waters of the Western Ocean of the Midgard Campaign Setting –or any ocean you choose to sail!

Purchase Journeys to the West as a standalone book, or take advantage of the limited-time Seafaring Bundle and get Journeys in print and PDF, Pirates of the Western Ocean PDF, To the Edge of the World adventure PDF, and the Sunken Empires sourcebook PDF.

What lies beyond the western shores of Midgard, past the boundaries of civilization and into uncharted waters? If you believe the old sea legends, brave explorers will find mysterious islands full of beauty and horror, and rich treasure guarded by unknown gods.

Some say that out there among the waves, a sea-king lies in chains; and a goddess of memory and time weaves dark intrigues that reach everywhere—even deep into the lands we know.

Journeys to the West takes your players on epic voyages of discovery. Within its saltwater-crinkled pages you’ll find:

  • 8 lost islands to explore
  • 5 new adventures from level 1 to 10
  • 10 new monsters including the coral ooze, dragon eel, and son of Talos

Explore new islands where terrifying new monsters are worshiped as sacrifice-loving gods, and where ancient treasures rest. Send adventurers into haunted, treasure-laden ruins to test the mettle and sanity of fortune-seekers. Lead designer Christina Stiles has designed this anthology for maximum use in any nautical or edge-of-civilization Pathfinder RPG campaign.

Get Journeys to the West at the Kobold Store, and sail beyond the horizon and into undiscovered realms today!

Click on the images below to see some sample pages from the book!

3 Replies to "Journeys to the West Adventure Anthology Now Available"

James Thomas

December 3, 2012 at 6:50pm

I’m checking it out now… I’m glad I got in on this project! It has some classic AND unique out to sea goodness. I’ll have valuable material here for the pirate-themed adventure arc I’m running at my weekly game. Spiros Blaak is not to be underestimated. The Kav have a place in my gameworld as well!
:) Thanks Christina!

Wolfgang Baur

December 3, 2012 at 9:15pm

I agree that this is a treasure-trove for anyone running a game on the water, anything with lost lands and scalawag crews. In one sense, it’s a mish-mash, but it holds together surprisingly well.

The vibe is very much a sort of “One day Conan walked down to the docks, penniless, and signed up with the first crew that would take him” sort of thing.

I like the sense of player-driven options, and the tools it gives to a GM to reward good play and punish foolishness!

Oh, and my island is *obviously* the best one in the book. No doubt. For the GM. :)

Brian Suskind

December 6, 2012 at 3:47pm

Hey now, fearless leader, some opinions differ on that subject. :)

Your adventure is great, but for the best of the lot I’m going with mine!