Recent Posts

Collection of Curiosities: The Musical Library

The Bard (ca. 1817), by John Martin

When adventurers enter a library filled with musical notation, instruments, and more, they might discover some extraordinary items or take part in unusual experiences. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You c…

Continue reading »

DMG Elements: Adventure Complications—Quandaries

Sir Lawrence Alma Tadema The Phyrric Dance

The Dungeon Master’s Guide for fifth edition D&D gives a slew of great advice for tackling the role of the Dungeon Master. Being a Dungeon Master means making quick decisions and anticipating the actions of your players at the table, but it also means thinking up vast worlds and creating adventu…

Continue reading »

Gen Con Seminars and the Tome Show

For those of you who missed Gen Con 2015, you can venture over to the Tome Show to find out what happened in various seminars. Here’s what they have to offer for Kobold Press as of this posting. We’ll update this post with additional links as more Kobold Press seminars become available. …

Continue reading »

Interview with Southlands Cartographer Anna Meyer, Part Two

Southlands Map 16

Yesterday, we posted the first part of a two-part interview with Anna Meyer, who created some gorgeous maps for the Southlands Campaign Setting! You can read about (and see) her process in the second part of this interview. What were some of your highlights working on the Southlands maps? The bigges…

Continue reading »

Gen Con 2015: Let the Games Begin!

Gen Con 2015 has begun! If you want to join the Kobolds for fun and fierce times, we’re at booth #2639! We’re sharing with Legendary Games, offering a delve sure to thrill you with a bit of Mythic Southlands! Look for us right next to Entrepreneur’s Avenue, near the far wall We do …

Continue reading »

Southlands Heroes Now Available – 5th Edition Compatible

An archer of the Southlands

When evil stirs in the Southlands, mighty heroes will arise. Southlands Heroes for 5e is now available in print and PDF at the Kobold Store, Amazon and DriveThruRPG! Demonic voices mutter and howl in the desert. Strange lights appear among the trees in the jungle’s depths; and packs of twisted creat…

Continue reading »

Interview with Southlands Cartographer Anna Meyer, Part One

Southlands Map 1

As part of the production work involved with the Southlands project, Anna Meyer created some excellent maps! You can read about (and see) her process in this two-part interview! When did you decide to become a cartographer, and why did you make this choice? I’ve always had a fondness for maps …

Continue reading »

Collection of Curiosities: The Pickpocket’s Pockets

"Alma Tadema Spring" by Lawrence Alma-Tadema - 1. Unknown2. The Getty Center, Object 680, Digital image courtesy of the Getty's Open Content Program.. Licensed under Public Domain via Wikimedia Commons - https://commons.wikimedia.org/wiki/File:Alma_Tadema_Spring.jpg#/media/File:Alma_Tadema_Spring.jpg

What else might adventurers find in a pickpocket’s pockets when they investigate? You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the area in which your characters currently …

Continue reading »

Monster Monday: Bennu

According to Horus’s priesthood, the bennu bird—also known as “He Who Came Into Being by Himself” and “The Ascending One”—is a self-created being that influenced the creation of the world. Many believe that this outsider forever guards the ba of the Prince of Princes. Nowaday…

Continue reading »

Interview with Southlands Artist Fred Fields

Fred

Southlands is an exciting new campaign sourcebook for the Pathfinder Roleplaying Game, featuring stunning art, maps, and adventure hooks. We asked Southlands artist Fred Fields to walk us through the creation of the title page art… You created a beautiful new piece for the Southlands book. Can you t…

Continue reading »

  • Features
  • About
  • Submissions

Howling Tower

A veteran of TSR and Wizards of the Coast, Steve Winter writes the Howling Tower blog and shares his thoughts on the Kobold Press blog. Always well-reasoned and thought-provoking, his work in RPGs incites discussion rather than just more edition-war rage. The kobolds bow to him with deepest respect!

See all Howling Tower articles »

Your Whispering Homunculus

A veteran of TSR and Wizards of the Coast, Richard Pett writes adventure paths for Paizo, smaller adventures for Open Design, and delivers delightful and offbeat tales and game tables in the Whispering Homunculus series. These have proven so popular, they have been collected in the Your Whispering Homunculus book and PDF. Bizarre and whimsical and veddy veddy British, it’s gaming with dark humor and sly amusement. Check out the slithering vileness of the homunculus!

See all Whispering Homunculus articles », or pick up the book today!

Real Steel

As a practicing bladesmith, Todd Gdula knows what’s he’s talking about, and he will smack down nonsense like a bar of pigiron smacks down a fencepost. Only, you know, with more deadly force. His practical knowledge and gaming background combine to provide a unique perspective on the making and use of human-powered melee weapons.

See all Real Steel articles »

About Kobold Press

Welcome to the small tunnels and the dangerous life of the kobold! We’re always tinkering here, and there’s quite a few projects underway every week. Here’s the two most important at the moment. Check back often, because we’ll be announcing some more in the coming weeks.

Kobold Quarterly: After an amazing five-year run culminating with Kobold Quarterly 23, Kobold Press ended the magazine on a high note. (You can read the announcement on the blog.) The kobolds are now focused on designing and publishing high-quality RPG adventures, sourcebooks, campaign materials and other types of roleplaying game supplements in print and electronic formats.

Open Design: One or two projects each year are written as Open Design commissions, funded by gamers who gain input into the final adventure or sourcebook, and who learn about the steps involved in moving from idea to final publication.

Do you want to write for Kobold Press? We accept submissions for new articles. The best place to start is by checking out our Submission guidelines.

Pin It on Pinterest